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Times.. plus bombing info!

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Author Topic: Times.. plus bombing info!  (Read 335 times)
Vhisss
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« on: December 20, 2008, 04:03:15 am »

With everything I'm up to.. I can only hope to get on at times before work.... or on my days off. You guys are typically headed to bed when I get OFF of work when I've got the morning shift.

I like flying with you guys.  If you need a bomber core. I'll lead that. But I've much to learn for dogfighting... I only do good when I have wingmates backing me up. Which goes to show I can't wing it alone.

I need to refresh my bomber capacity.. My last few bombdrops have been missing their mark.. overshooting them.. remind me to use combat flaps on bomb runs. I think that's whats throwing me off.

In fact I know it is.. combat flaps angle the nose down in level flight.. Which would move the bombsight 'down' and so on target.. I have to aim up a bit.. and it'll release sooner... no wait... gah! (reviews bombing goals)

Level flight.
Set in altitude. Altitude is set at sea level.. if target is above sea level subtract targets altitude from your own, mark in bomsight.
Set combat flaps, reduce power to 75%, prop pitch 75-80% depending on altitude. Radiators open full unless heavy flak.
Use rudder adjustment to steer on target centerline.
Set airpseed approximately 200.
Mark target and auto-drop when it calculates impact.
With altitude set correctly, you can fine tune your airspeed marker by the crosshairs movement. If the target goes 'UP' of crosshair, turn airspeed down. If target goes below crosshair, turn airspeed up.
Keep rudder trim to keep target on vertical line. Use airspeed tuner to keep target center line.
Make any note in change of altitude, have that set correctly.
You need to make constant adjustments for corrections till bombs auto-drop.

If all done correctly. Your target will be DFA'd!

Congratulations on destroying your target.

This method is effective from altitudes of 3,000ft to about 10,000 ft     you can bombsight to about 2,000ft.. but bombs always seem to miss in this range with settings set true... you have to tinker and learn it better on that. Over 10,000ft your engines will have to work harder to keep you level. You'll be going faster.. so you have less time to keep corrections before bombs drop. Typically you'll probably be a supercharger 2 as well. This throws off initial calculations. Same tactics SHOULD work.. but I think the game throws in random variables above 10,000ft.

Note: I have at 10,000 ft, level bombed a FIGHTER on the backend of a jap carrier. Fighter was lights on so I can frickin see a target at all. and I bullseyed it. Carrier took no damage from bomb that impacted fighter. though when it blew.. the fighter was history. the second bomb group did serious damage to carrier.

Level flight is also very effective in combat situations with enemy fighters... the ai gunners do alright... but if your any good and first person shooters.. man the turret yourself... gunners use burst.. you can let er rip... I have personally downed Ki-84c's.. aka the bomber killers.. several in one flight. Manning guns personally is win. (especially if you aim at a Ki's cockpit.. kill the pilot... other aircraft.. try to nail one wing, cut it off and enemy fighter goes down.)

B-25 is a medium bomber. Ground attack is it's specialty. It's got decent range. P-51's look very good when escorting it.

It's forward guns are useful on ground targets as it was intended during actual war.

Most people frown on vulching.. so that option is out of the question.

Most fighters do NOT go head to head with bombers.... however if you do find one that is.... let those quad .50's rip. If they go above you, the top turret will try to pick them off.. likewise.. side.. side gunners... and if the go under you... the tail gunner will try and nail him.

If you are going AGAINST a B-25.. Try to come at it's front from a side position. Preferably below. The nose gunner can't hit you, and the top gunner has no angle on you. Put bullets to the engines.. A B-25 is not down with a damaged engine.. but it does soften it up for a second run. And chances are.. a blown engine will throw auto-level off. B-25's are less maneuverable with one engine down. If you are high above them.. do NOT come from the rear... you will be killed outright. That is 4x .50's going to be ripping you up.  Dive to one side.. then strafe laterally across the wings. If your lucky you'll cause fuel leaks and/or fires. You do NOT want to come up directly behind a B-25.... SURE.. you may get the kill...  more than likely if they are any good.. they'll be maning the gun manually and take you out before you do any serious damage.   If you DO want to try a dive from behind... keep your distance... use the speed to get below.. and pull up.. and ram your guns into the belly of the plane.. then break to one side.  You may be shot at by the side gunners. But they are only a single .50... versus coming up behind them.. where the tail and top can nail you with the 4.. 25's aren't fast.. you have your time to nitpick them to death. Hit'n'run is your best tactic.

A favorite best: 6x500 lb's, 75% fuel load.  twenty five minute flight TO target. all 6 bombs impacted on carrier.. sinking it. (about 6,000 ft) Engaged 7 zero/ki' aircraft.  1 killed headon with front guns/nose gunner. 1 killed by side gunner. 3 killed with top/rear gunners. 1 disabled with rear gunner, pilot ditched safely. The last one was a noob who ran outta ammo and tried to ram me.... succeeding in shearing off his own wing. Taking out my #1 engine in the process. I had one dead crewmember (left waist gunner), three wounded, (right waist gunner, tail gunner, and I believe the nose gunner) I had bullet holes in both wings and fuselage, my first engine was gone entirely, and I was missing one of my two rudders (I believe that was also my right side rudder) I had multiple fuel leaks. I managed to RTB.. without right side landing gear. I probably was on fumes in the gas.. but engine was still going when I shut it off.

When you can claim such a feat. Enjoy it.

Self denoted tasks not yet accomplished: Landing B-25 on stationary carrier. Taking B-25 off stationary carrier with any sort of bombload.

I think I'm ok with the corsair. If it came to training.. I think I can manage most of that... though I need work on formation flying. seems odd at same power setting I can't stay with you guys.

Favorite aircraft: B-25, P-38L (Late), F4U-1D

Um..what else.. ... ... Most kills in one life using a fighter.. (not including bomb/rockets/guns on ground targets) 4... P-38..  3.. F4U-1D

What I feel is the cheapest damn plane in the game?  Spitfire... I hate it. I'll never fly it online.
Most annoying part of the game? Russia's bias against american craft.. or conversely the accuracy of their tests.

They aquired data from actual aircraft flying.. all of them however used the SAME grade of fuel.  WW2.. each nation had it's own grade of fuel. Japanese fuel was lowest grade. Russian midgrade. American highgrade. British, lowgrade. Germans mid-high. grade.
I believe for the test they used mid-high grade fuel. German aircraft seem to be spot on in performance (at least with engine power) Russian craft get a slight boost. British craft seem to get large boost. And Japanese aircraft suddenly seem like gods. (in comparison with the fuel they actually got) While american aircraft got a slight degrading of performance.

Throw in Japanese fuel into an american fighter... like the P-51... it's engine power practically chokes. Throw in the amercian fuel into a jap plane.. the frigger literally does circles on the spot with it's power.

German aircraft were very well designed. British aircraft, were very offensive.. but not really as nimble as the spitfire would have you think.  6x .50's ended battles quickly. Russian craft were very TOUGH. Very endurable. Japanese aircraft were relatively cheap. Throw alot of planes up.. get alot of kills. Was their motto. American craft were... um...... I think we had advantage of range... later on we had the speed advantage... then we had the huge payloads. But till the 51.. they were average.

I still wanna know how the hell any of the aircraft are supposed to think of catching up with the 38 though... it was in the top 3 fastest prop aircraft of ww2 in level flight. (admittedly.. it was the first version.. J.. not the L that had this speed position)... L's twin merlins should have it's acceleration very high....
ANYWAYS.. enough ranting from me.. I shoulda been in bed hours ago..
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Vhisss
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« Reply #1 on: February 03, 2009, 05:05:32 pm »

Update: I've succesfully landed a B-25 on a carrier.

I've successfully taken a B-25 off a carrier WITH payload. 12x100 lbers. 25%fuel

Both occassions were stationary carrier.

Yeah for me.
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VF-84_Chris
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« Reply #2 on: February 03, 2009, 11:27:51 pm »

WOW nice.

THX for the bombing info.
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VF-84_Warthog
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« Reply #3 on: February 05, 2009, 10:16:48 am »

did you fly WITH pants on?
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VF-84_Darkstar_T
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« Reply #4 on: February 05, 2009, 02:07:03 pm »

Not to nitpick, but as far as the accuracy of American planes goes...I agree except in the case of the P-38. It did in fact get fast enough to easily outrun a lot of fighters, but as far as I know, they never put Merlins in the P-38. In fact, it came into existence almost entirely because while Merlin-equipped fighters could meet the Army Air Corps requirement for speed and altitude in a fighter, Allison-equipped planes could not, and so Lockheed said: "hey, why not just use two Allison engines?"

If they had stuck Merlins in one, though, I have no doubt that it would have scared the pants off of any fighter opponent. I mean, strong differential thrust/turning might tear something off, but who needs to turn if you can boom and zoom all day long?
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"If an airplane is still in one piece, don\'t cheat on it; ride the bastard down."
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